1.0.4 Update - Improved Text Quality

Fight in the Arena by Daniel da Silva

Fight in the Arena is a text-based RPG with an in-depth turn-based combat system.

Hey everyone, after I updated Sonucido: The Mage recently, it was time to improve Fight in the Arena. This update focuses on the quality of the text and fixes a lot of misspellings and improves the wording in some cases. The English localization got the most attention but the German localization also got better. While testing I also found a bug which decreased the amount of money you got after the last tournament. If you had played a higher charisma character in your previous playthrough and got more money from the sponsor in advance and started a new playthrough the game would not revert this specific variable. In your next playthrough with a lower charisma build you would get less advance but still get less after the tournament. This is fixed now. I also updated the underlying Engine from Godot 3.5.2 to 3.5.3! [b]Full Changelog[/b] - Updated the Engine from Godot 3.5.2 to Godot 3.5.3 - Removed one double space in the German localization - Fixed a lot of misspellings in the English localization - Fixed a few misspellings in the German localization - Improved the wording of a few sentences in both languages - Added some missing words in the English localization - Added two new pieces of armor to the market for higher price points - Hid an option in two cases if you had less money than required because selecting it would do nothing if you had not the required amount - Fixed a bug where a variable wasn't reverted which could lead to less money after the last tournament