1.0.11 - small clarity patch

[list] [*] New backtrack door half way through rejections tunnel - this is incase you missed anything in escalations, you don't have to go the whole way up to rejections and platform back (unlocks after speaking with escalations) [*] Added flamingo paint markers pointing toward uncollected flamingos (they are removed once the corresponding flamingo has been liberated) [*] Changed some geometry to more clearly represent the way forward and flamingo routing to new players [*] Vibrations toggle in options menu @Cuttyflame [*] Adjusted some of the music slightly [*] Reduced GI quality to reduce GPU load - should run better on low-end specs now [*] Started writing patch notes 😉 @Julien / UULaCrevette [/list] [b]THANKS EVERYONE FOR CHECKING THE GAME OUT[/b] [img]{STEAM_CLAN_IMAGE}/45409418/4aec07e19f3b6dc77419a5f9df8eb0a4390ba899.png[/img]