1.0.11 - Controllers Auto Aim and No Energy charge for missing a tile!

[h2]🎉 Everholm Update 1.0.11 🎉[/h2] [h3]🌟 New Features[/h3] We’ve heard your requests loud and clear! These two highly anticipated features are finally here, and we’re so excited to share them with you: [*] [b]No more penalties for unsuccessful tool use!🌱[/b] [list] [*] Missing a swing or digging in the wrong spot? No problem! Players won’t lose energy for failed actions. [*] Tools like the Pickaxe, Axe, Scythe, Fishing Rod, and Hoe now only consume energy for successful actions. [b]Note: [/b]The Watering Can will receive the same fix in the next update—stay tuned! [/list] [*] [b]Added auto-aim for controllers! 🎮 [/b] [list] [*]Interactions have never been smoother! This new feature ensures your tools will automatically target the correct object, regardless of the direction you’re facing. [*] For example, you can now chop down a tree even if your character is looking slightly away from it. Effortless and precise! [*] You now have a handy indicator showing you what you can interact with based on the tool you have selected in your inventory while using a controller! [h3] Make sure to toggle Auto-Aim ON in your settings menu if it's not on by default [/h3] [/list] [h3]🔧 Improvements and Changes[/h3] [*] Added notifications and sound effects for unlocking the greenhouse. [*] Improved greenhouse layout for perfect symmetry. [*] Updated descriptions for the Pickle Jam Machine, Mayo Machine, Keg, and Strawberry Wine. [*] Main Menu now clearly indicates save file deletions with a bold red "DELETE SAVE FILE:" prompt. [h3]🐛 Bug Fixes[/h3] [*] Fixed rain sound being audible in the underworld. [*] Machines with 0 fuel on load now properly set the output item after refueling. [*] Resolved an occasional issue where clicking on an item in the backpack wouldn’t work. [*] Optimized plant behavior and animations for smoother gameplay. [*] Fixed time freezing indefinitely after a boss fight. [*] Limited ghost spawns to a maximum of 5 at a time. [*] Fixed insects spawning at day end instead of day start. [*] Mima’s Moon Honey quest now correctly asks for Moon Honey instead of Hardwood. [*] Fixed Lilly’s night light from obscuring paths in the underworld biome (floor spiral teleport). Stay tuned for more QOL updates coming your way! Thank you, everyone! With love, [i]Chonky Loaf Team[/i]