1: Bullets won’t go through walls. Though this might affect some levels, we decided this is better for overall game experience.
2: Bullets now have greater variance, so air enemies would be easier to shoot at.
3: Modified scene resources and adjusted some chambers
4: Optimized loading performance by a lot.
5: Optimized some monsters, changed some animations and resources
6: UI modifications, fixed some display errors
7: Adjusted difficulties.