[056b6737] Patch Notes

Nine Sols

Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.

[list] [*] Fixed the issue where mines could not be deflected back by performing Unbounded Counters. [*] Fixed the occasional color distortion of monster health bars. [*] Fixed the hitbox error for some of Ji’s actions during the Boss Fight. [*] Fixed the issue where Tianhuo Flowers in certain scenes would disappear, requiring a reload to make them reappear. [*] Fixed the issue where the animation of the authority elevator card insertion would not play correctly in Empyrean District (Sanctum). [*] Fixed the issue where the pattern of the Sol Seal in the Soulscape would disappear abnormally. [*] Fixed the error where the Mystic Nymph could dodge while hacking. [*] Fixed layout issues in the right-side notification interface to prevent text in certain languages from being too close to the UI boundaries. [*] Fixed the issue where self-destructing frogs jumping out of water caused very little damage. [*] Fixed the issue in the Lady Ethereal Jump Scare cutscene, where players could use the Mystic Nymph to move the camera and avoid the Jump Scare. [*] Fixed the issue where the texture of the villager's clothing in Peach Blossom Village was cut off at the edges, causing hand-drawn lines to be incomplete. [*] Fixed the error where the light fixtures on the left-side eave of the Four Seasons Pavilion would disappear at night. [*] Fixed the issue where a flickering black screen would appear when the color tone changed during the Sol Seal acquisition cutscene. [/list] If you encounter any issues after the update, feel free to reach out to us on our [url=https://discord.com/invite/redcandlegames]Discord[/url] group. Thank you!