01 June Patch.

-Balance adjustments have been made (the number of monsters on normal difficulty has been adjusted). -Added numerical health display. -Renamed the difficulty selection screen to clearly indicate normal and hard difficulties. -Fixed a bug where the lamp would ignite when grabbing a ghost. -Fixed a bug where the door in the house with the axe blade wouldn't open. -Fixed collision near the barn where players could get stuck. -Fixed a bug where matches would occupy 2 slots after loading. -Fixed a bug where Anna's house key wouldn't be removed from the inventory after use.