[h3]General Improvements[/h3]
[list]
[*]Upgraded the render pipeline to HDRP
[*]Updated airing physics - pull down on the left stick once at the bottom of a ramp to air the ramp perfectly
[*]Added active ragdoll system for more realistic crashes/bails
[*]Real time switch between walking & riding
[*]New character controller
[*]New character on-foot animations
[*]Crash landing for sketchy landings and big falls
[*]Script optimizations
[*]Updated main menu/scooter builder scene
[*]All scenes & scooter parts updated & tweaked for HDRP
[/list]
[h3]Tricks[/h3]
[list]
[*]Footjams - right stick pushed halfway to the right (similar to manual)
[*]Reverts - press X while in fakie
[*]Cavemans - when on foot, jump with square, then when in the air press triangle to get back on the scooter
[*]Nothing front scooter flip - R1 + L2 + right stick left
[/list]
[h3]Trick Transitions/Animation Updates[/h3]
[list]
[*]Bri-whip
[*]Bri-multi whip
[*]Nothing front scooter flip
[*]Nothing front scooter flip-whip
[*]Nothing front scooter flip-multi whip
[*]Faster barpsins & barspin combos
[*]New toboggan animation
[/list]
[h3]Bug Fixes[/h3]
[list]
[*]Missing materials in urban world series
[*]Intermittent bouncing when landing
[*]Manual continuing when teleporting
[*]Mini-ramp collision updated - inaccurate land correction fixed
[*]Player leaning animations interrupted over coping
[*]Incorrectly layered objects
[*]On foot character rig causing elongated fingers
[*]Toboggan bug - potentially fixed. It has been changed & we haven't been able to replicate the bug but it may still be present
[/list]
[h3]Known Bugs[/h3]
[list]
[*]Ragdoll bugs are still present - stretching, scooter bars detaching & bouncing up into the air from the wheels bouncing during ragdoll - all still being worked on
[/list]
With the render pipeline being upgraded to HDRP, none of the previous modmaps will work with this version. Map creators will be working on porting some of their old maps over the coming weeks, & I'm sure new maps will be coming out too!