0.8.4 - Trinity Update

Ugmania

A sandbox survival game set in a universe full of procedurally generated worlds to explore and conquer!

Oh baby a triple! This update has three parts to it, mostly cuz of poor planning on my part. I hate planning! First, its an april fools update with some content i guess. Second, its a big teaser to 0.9! (totally not because I didn't finish all the content) Third, its the full release of modding! Heres the changelog: [list] [*] New bosses: Puchan mage and Intrinity [*] New progression: Riftinator! No new actual stuff cuz its still a teaser [*] New enemies! Even some new passive enemies! [*] Treasure to dig up and get money I guess! [*] New music! Slimeboss and Wyrm have songs now, and so does Intrinity. Thanks to Keytiri from Pixabay and OneManSymphony from Bandcamp for the songs (they were paid by the way)! [*] New weapons: Atomiser, Lobotomiser, Krafrarmbrust to complete the virsteel tier of weapons [*] Stack merging in inventory I think [*] Hold shift to craft all items that you can in the crafting menu! [*] New icons for a ton of items [*] Some rebalancing for some weapons (i think ranged is still op af though) [*] Some earlygame magic weapons and items I guess! [*] A secret... [*] More money dropped from bosses [*] Three new achievements [*] Both revolver weapons don't deal headshots anymore, instead you can do a cointoss and ricochet your bullet to deal headshots! [*] Mannequin now gets cumulative damage, so its readings for the shotgun and stuff are accurate [*] Boomstick, Tactical Shotgun and Laserbuss knockback have been nerfed [*] Recoil on harder difficulties have been nerfed [*] Enemy spawnrate on harder difficulties has been nerfed [*] Fixed gorlex's speedrun challenge [*] There is now a shield slot, allowing you to use shields alongside melee weapons. Perfect parrying has also been buffed to give a new effect [*] New dialogue system [*] New character customisation option [*] Added effects to enemies, now they can be set on fire by a few weapons [*] Added more tutorials and hints, which can be disabled! [/list] [h3]Changes from the beta [/h3] [list] [*] Fixed range weapons using the wrong loading setting And probably more that I forgot [/list] Upcoming: quests, events, more progression, better weapons, and more Thanks for tuning in! Sorry for the wait lol. Out!