A sandbox survival game set in a universe full of procedurally generated worlds to explore and conquer!
Oh baby a triple! This update has three parts to it, mostly cuz of poor planning on my part. I hate planning!
First, its an april fools update with some content i guess.
Second, its a big teaser to 0.9! (totally not because I didn't finish all the content)
Third, its the full release of modding!
Heres the changelog:
[list]
[*] New bosses: Puchan mage and Intrinity
[*] New progression: Riftinator! No new actual stuff cuz its still a teaser
[*] New enemies! Even some new passive enemies!
[*] Treasure to dig up and get money I guess!
[*] New music! Slimeboss and Wyrm have songs now, and so does Intrinity. Thanks to Keytiri from Pixabay and OneManSymphony from Bandcamp for the songs (they were paid by the way)!
[*] New weapons: Atomiser, Lobotomiser, Krafrarmbrust to complete the virsteel tier of weapons
[*] Stack merging in inventory I think
[*] Hold shift to craft all items that you can in the crafting menu!
[*] New icons for a ton of items
[*] Some rebalancing for some weapons (i think ranged is still op af though)
[*] Some earlygame magic weapons and items I guess!
[*] A secret...
[*] More money dropped from bosses
[*] Three new achievements
[*] Both revolver weapons don't deal headshots anymore, instead you can do a cointoss and ricochet your bullet to deal headshots!
[*] Mannequin now gets cumulative damage, so its readings for the shotgun and stuff are accurate
[*] Boomstick, Tactical Shotgun and Laserbuss knockback have been nerfed
[*] Recoil on harder difficulties have been nerfed
[*] Enemy spawnrate on harder difficulties has been nerfed
[*] Fixed gorlex's speedrun challenge
[*] There is now a shield slot, allowing you to use shields alongside melee weapons. Perfect parrying has also been buffed to give a new effect
[*] New dialogue system
[*] New character customisation option
[*] Added effects to enemies, now they can be set on fire by a few weapons
[*] Added more tutorials and hints, which can be disabled!
[/list]
[h3]Changes from the beta
[/h3]
[list]
[*] Fixed range weapons using the wrong loading setting
And probably more that I forgot
[/list]
Upcoming: quests, events, more progression, better weapons, and more
Thanks for tuning in! Sorry for the wait lol. Out!