0.8.0 - Relics, economy changes, and play testing

Mouse Curser

Your movement is controlled like a mouse cursor. You will earn money for killing enemies which will let you pay for weapons and spells. Mix and match magics to convert this bullet hell into a bullet heaven.

[list] [*] Changes to economy [*] Larva now appear on top of bullets [*] Catmage bullets will now keep moving if it dies during the spreading phase [*] Abundant supply now increases shop items by 2 in endless mode [*] Capped knockback [*] Fixed dedicated journeyman not working in endless [*] Changed duration of catsle bullets [*] Added pet duck relic [*] Slight nerf to nail attack rate while moving [*] First shops for each level only carry current shop level items [*] Increased random range of multicast [*] Fixed bug with container not displaying questionmark in situation where it wasn't doing anything [*] Added icon for refundable / repurchaseable items at no extra cost [*] Reduced starting backpack slots to 3 [*] Added curse to increase backpack slots [*] Decreased boar speed scaling [*] Added loot chests as possible reward drop for elite rooms [*] Lowered knockback of explosion, Impact detonator, and bomb [*] Removed equip cooldown scaling [*] Changed equip cooldowns [*] Added Finer Sands [*] Fixed duck bonus round ducks appearing too far vertically [*] Fixed doors not being in correct position [/list] [h3]Playtesting[/h3] [list] [*] Added TH spell [*] Added 2 level 4 enemies [/list]