0.4: New game modes, difficulty options

Tallowmere 2: Curse of the Kittens

Lady Tallowmere's kittens have been acting strange. Still, the dungeon's rituals must be carried out. Despite the unusual circumstances, how many rooms can you clear?

[h2]NEW GAME MODES[/h2] A new Game Mode portal has been added to the home room. Access the portal to play new game modes. New achievements have been added for each special game mode. [h3]Kitten Collect-a-thon[/h3] [list] [*] 99 kittens have been scattered across the dungeon. Can you collect them all? [*] This game mode has a limit of 20 rooms. [/list] [h3]Enemy Challenges[/h3] [list] [*] Select an enemy — the dungeon will be filled with only that type of enemy. [/list] [h3]Weapon Challenges[/h3] [list] [*] Select a weapon — you will only be able to use that weapon type throughout the dungeon. [/list] [h3]Standard Dungeon[/h3] [list] [*] To play the classic endless standard dungeon, please ignore the portal and insert the key into the home room door as normal. [/list] [img]{STEAM_CLAN_IMAGE}/37971642/c5e3d3ef6487aed196dea07ae0352d989faf3b10.png[/img] [h2]OTHER CHANGES[/h2] [h3]Achievements:[/h3] [list] [*] New achievements have been added for the new game modes. [*] Achievement descriptions now specify the required game mode and difficulty. [/list] [h3]Difficulty:[/h3] [list] [*] A new Difficulty Panel has been added to the home room. [*] Feral is the regular default permadeath difficulty (orange). [*] Cuddly is a new "easy" difficulty (green), giving players extra health and the ability to respawn. [*] Neither achievements nor leaderboards will be available if Cuddly is active. [*] Cuddly imposes a limit of 60 rooms. [/list] [h3]Kittens:[/h3] [list] [*] Increased health by 400% to help prevent accidental deaths. [/list] [h3]Steam Input:[/h3] [list] [*] Added text advising user to ensure an "official layout" is selected when using Steam Input. [*] If your controller is not working with Steam Input, please ensure an official layout is selected in the Steam Input config window. Steam's "generic gamepad" config will not work. [*] The Steam Input config window can now be opened in-game, regardless if a controller is detected or not. [/list] [h3]UI:[/h3] [list] [*] Added pagination buttons for filter drop-down menus. [/list] [h3]Fixes:[/h3] [list] [*] Fixed an issue where button glyphs could sometimes be null in the menus. [*] Fixed an issue where servers could become unstable if a client connected then disconnected quickly. [/list] [h3]Steamworks SDK:[/h3] [list] [*] Updated to 1.57. [/list]