0.35.5 Patch Notes

Goblin Gladiators

Live fast, die ridiculously! The big brawl has begun, and you are invited to unleash chaos in the most thrilling battle arena ever seen through the eyes of goblins. Will your pack of cunning goblin fighters rise to the top and claim victory in this heart-pounding spectacle?

[b]Updates[/b] • Nibbler ragdoll physics updated. • Multiplayer matches start cinematic updated. • Black border removed from main menu. • Steam in-app purchase currency updated from EUR to USD. • Death effect selection button mouse hover effects added. • Nibblers end game cinematics updated. • Main menu Arena scene updated. • In-game miracles shop UI animations updated. • Minotaur damages UI fixed. • Minotaur AI improved. • Sagittarius AI improved. • Input name "MAJ" updated to "Shift”. • Improved gladiators’ abilities balancing. • Mouse hover UI added to in-game owning item. • Buy miracle node UI updated. • Death effects VFXs added. • Default movements inputs updated to "WASD". • Battle Pass UI menu added. • Team colour modified (Green to Blue). • End Game Reward UI added. • Modified in-game UX interface. • New Currency system. • New Miracles system and added Miracles reset. • Added multikill and "On Fire" state. • Added cosmetics. [b]Fixes:[/b] • Sagittarius "Hello" animation fixed. • Controls bindings names fixed. • Events votes UI animations fixed. • Marsil resurrection UI effects that stay fixed. • Solo game mode crashes when quitting game during a timed event fixed. • Pause menu not displayed correctly sometimes when spamming escape fixed. • Player inventory icon UI that stays fixed. • Same daily quest multiple completion bug fixed. • Bots spawning too early causing 7 gladiators in a match bug fixed. • Player's character can't attack in certain conditions bug fixed. • Points won in the Battle Pass end game rewards UI bug fixed. • End game rewards UI not displayed if losing a match bug fixed. • Global rebalancing of Gladiators.