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[*] Starting this week, the ascension level at which the difficulty of the initial wave stops increasing will depend on the strength of the starting relics. (This week, difficulty scaling for the initial wave will stop at ascension 30.)
[*] Custom Mode is now available immediately after completing the tutorial.
[*] The entry point for the Multiplayer Mode has been moved to main menu.
[*] The ranking rules for the Multiplayer have been optimized. Rankings are now determined solely by wave count and time, regardless of whether the time limit is exceeded. (Exceeding the time limit will still result in a game over.)
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