0.2.9

Iron Roads

Lay tracks, buy trains, set their routes. Optimise your network and repeat till dawn. Run your enterprise efficiently while avoiding backlogs, jams, bankruptcy or angry passengers, and you'll be recognised for the unsung train hero you know you are.

Another minor version increase, another batch of bug fixes. Our focus is still on the new Endless mode, but we’ve ticked off a few bugs along the way, so we’re pushing 0.2.9 with those We have: [list] [*] Fixed a bug where the top bar did not show in certain modes in the Desktop version [*] Fixed a bug that could cause the [i]train stuck[/i] warning to flash on and off [*] Reduced zoom inertia when using QE keys [*] Fixed a bug that could cause settings not to get upgraded and preserved [*] Fixed a bug that could block deletion of an old save game in some cases [*] Reduced an editing lag that happens with big networks. There is still more work to do here though as network sizes continue to grow [*] Fixed a bug where clicking on trains was selecting a nearby, but incorrect, train Improved graphs on the mobile version, though again, there is still more work to be done on this [*] Updated the SDL version from 2.0.22 to 2.28.0 - hopefully this will change nothing, but it may be the source of some curious bugs, so do let us know if that happens [/list] Apologies, this update resets your settings completely, so you’ll see the welcome screen when booting and have to update all your settings (oh, the joys of pre-release software!). That said, we have altered the code so this shouldn’t need to happen again in the future Thanks for all the bug reports and other feedback, and back to Endless mode for us!