Lay tracks, buy trains, set their routes. Optimise your network and repeat till dawn. Run your enterprise efficiently while avoiding backlogs, jams, bankruptcy or angry passengers, and you'll be recognised for the unsung train hero you know you are.
The changes are fairly minor this week. Most notably we’ve swapped to a new map generator for the Challenge mode. The shapes are larger and more continuous, which looks better, and gives more variety for gameplay. Also, rather than evenly distributing fields across the whole map, they are grouped in certain areas.
Other than that, some more minor changes:
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[*] We’ve swapped the challenges to be Fortnightly rather than Weekly
[*] The late graph has been removed
[*] We’ve expanded the tutorial to show some example uses of nonstop zones, oneway orders, and waypoints. This is following feedback from quite a few people that the tutorial often explained [i]how[/i] to do something, but it rarely explained [i]why[/i] you may want to
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Thanks as always for the feedback, it is a critical part of our process for improving the game!