0.11.0

[h1]Gameplay[/h1] [list] [*] [b]Movement rework:[/b] Better air control, more weight in the air, coyote time. [*] Added melee damage from the velocity when hitting a target. [*] Arena Gamemode ! (In testing, if it's fun we'll develop it, otherwise trash!) [*] [b]Team system update[/b]: colored nicknames and player outlines, score persistance, and defined team spawn points. [*] Player spawns now check if there is a player close to is to avoid spawning on other players. [*] Added [b]fastFallRatio[/b] (the longer you fall the faster). [*] New JMP maps (jmp-surf and jmp-bhop). [/list] [h1]Graphic[/h1] [list] [*] [b]First person UI rework[/b]. (Chat, stats, annonces, etc). [*] Weapons VFX rework. [*] Added an explosion decal. [*] "Dither" graphic option (enabled by default). [/list] [h1]Audio[/h1] [list] [*] Added weapon switch SFX. [*] Shorten the hitmarker SFX to be spamable. [/list] [h1]Other[/h1] [list] [*] Workshop ! Consult the guides (from BulletSpeed not the Playtest). [*] [b]Leaderboard[/b] on JMP and ARN maps. [*] Added [b]console commands for movement[/b] config. [*] Trenchbroom config update (spotlight, textures, etc). [/list] [h1]Fixs[/h1] [list] [*] No more grey screen of death ! [*] Object spawner now sync properly between server and clients (less bandwith usage too). [*] Fixed russian localization. [*] Fixed shotgun ammo consuption. [*] Other little fixs. [/list]