[h1]Gameplay[/h1]
[list]
[*] [b]Movement rework:[/b] Better air control, more weight in the air, coyote time.
[*] Added melee damage from the velocity when hitting a target.
[*] Arena Gamemode ! (In testing, if it's fun we'll develop it, otherwise trash!)
[*] [b]Team system update[/b]: colored nicknames and player outlines, score persistance, and defined team spawn points.
[*] Player spawns now check if there is a player close to is to avoid spawning on other players.
[*] Added [b]fastFallRatio[/b] (the longer you fall the faster).
[*] New JMP maps (jmp-surf and jmp-bhop).
[/list]
[h1]Graphic[/h1]
[list]
[*] [b]First person UI rework[/b]. (Chat, stats, annonces, etc).
[*] Weapons VFX rework.
[*] Added an explosion decal.
[*] "Dither" graphic option (enabled by default).
[/list]
[h1]Audio[/h1]
[list]
[*] Added weapon switch SFX.
[*] Shorten the hitmarker SFX to be spamable.
[/list]
[h1]Other[/h1]
[list]
[*] Workshop ! Consult the guides (from BulletSpeed not the Playtest).
[*] [b]Leaderboard[/b] on JMP and ARN maps.
[*] Added [b]console commands for movement[/b] config.
[*] Trenchbroom config update (spotlight, textures, etc).
[/list]
[h1]Fixs[/h1]
[list]
[*] No more grey screen of death !
[*] Object spawner now sync properly between server and clients (less bandwith usage too).
[*] Fixed russian localization.
[*] Fixed shotgun ammo consuption.
[*] Other little fixs.
[/list]