0.0.7.7 Update Description

No One Survived

This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.

[h3]New addition:[/h3] [olist] [*] Increased the capacity of storage facilities such as wooden frames and stone frames [*] Automatically add long hair after throwing [*] Increase building material replacement [/olist] [b]Refactoring car gameplay (old cars will be deleted in the next version, please transfer the materials on the car, or you can use the vehicle's delete button to delete them in advance)[/b] [img]{STEAM_CLAN_IMAGE}/42271927/3b0bdc1a40589bdd4ec66c622ea87306fdfe0728.gif[/img] [img]{STEAM_CLAN_IMAGE}/42271927/e120b6540b98b551dcc5ce5bd13a2eb2a0192b62.png[/img] [img]{STEAM_CLAN_IMAGE}/42271927/469caa232aafb34573165365a8a08e0911633682.png[/img] [img]{STEAM_CLAN_IMAGE}/42271927/a855c29da18a294b8166ea7a2ef7d81780aea628.png[/img] [img]{STEAM_CLAN_IMAGE}/42271927/21940a3bbf1ae9643ac9e0d3b265dafca4e4fe1b.png[/img] [img]{STEAM_CLAN_IMAGE}/42271927/3675a7b0e6aa477472128eb3b6af8176164f9acc.png[/img] [h3]optimization:[/h3] [list] [*] Optimized building capture [*] Fishing progress bar display adjustment [/list] [h3]Bug fix:[/h3] [list] [*] Weight bearing trait repair [*] Location modification of wolf packs and zombies next to merchants [*] Fix the issue of covering the territory table [*] Bullet unable to penetrate blueprint issue [*] Fix the issue of refreshing bandit camp supplies. After searching for items, re entering the game will immediately refresh the supplies [*] Fixed dragging backpack from body to ground, unable to quickly equip with mouse after being stepped on by character [/list]